This week we changed over instructors for the course and didn’t have a meeting so I wasn’t sure what the priorities were for this week. As a result, I focused on working through some of the backlog of art work I have to get the game to a “feeling playable” state. This included adding additional art work to the main menu, and starting work on the lobby screen, menu screen, and campaign screen. I don’t have anything complete so it wasn’t included in my video this week.
As we head into next week, I plan to finish up the art work and begin putting together proper levels so I can start recording videos of my friends playing the game for the commercial we’ll need completed by the end of the month.